27-01-2021
https://editor.p5js.org/Rayll/present/b1SKaik3z
function setup() {
createCanvas(400, 400);
background(0);
}
function draw() {
fill(mouseX,mouseY,0)
noStroke();
circle(mouseX,mouseY,30);
/*fill(0,54,98);
circle(250,100,40);
fill(34,139,34)
circle(50,200,10);
fill(34,0,34)
circle(50,20,10);*/
}

function setup() {
createCanvas(400, 400);
}
function draw() {
background(220);
fill(255,0,0)
circle(50,100,30);
fill(0,54,98);
circle(250,100,40);
fill(34,139,34)
circle(50,200,10);
fill(34,0,34)
circle(50,20,10);
}
wed 17 march 2021
https://editor.p5js.org/Rayll/full/fJzuVrSpg
let head;
function preload()
{
head = loadModel("male_head.obj")
}
function setup() {
createCanvas(400, 400, WEBGL);
}
function draw() {
background(220);
//orbitControl();
scale(2)
rotateX(frameCount/100)
rotateY(frameCount/100)
normalMaterial()
translate(40, 40, 0);
model(head)
}